Examples of a tessellation

broken image
broken image
broken image

Tessellation is a form of geometry amplification: programmatically turning geometry into more geometry. Polyhedrons subdivided with Metal tessellation A Brief Introduction to Tessellation It consists of a Mac app written in Swift that shows how to dynamically subdivide a cube and icosahedron, optionally smoothing the resulting shapes into approximate spheres. The source code for this article is available here. This article discusses the fundamentals of tessellation and how to do it in Metal future articles will showcase specific use cases. Tessellation is a powerful technique for generating geometry dynamically with many use cases from CAD/CAM to game development and beyond. In this article we will take a look at how to do tessellation on the GPU with Metal.

broken image